LynnBlakeGolf Forums - View Single Post - directional control and pressure points
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Old 12-09-2010, 10:06 AM
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KevCarter KevCarter is offline
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Originally Posted by BerntR View Post
That was my conclusion to, after trying to adopt to level wrists address for several months.
Higher at impact than at address. Elbow plane. Also higher left hip at impact.

Glad you asked!

The answer to your lag pressure question is best described as different use of Accumulator #4. Accumulator #4 has a horizontal and a vertical component. The vertical is probably the same but I have a lot more left of the horizontal part of A #4 lag through impact. Not releasing as much A#4 before impact keeps the pivot more actively engaged. For me anywah. The feet are also working harder and I feel much more ground pressure through the ball. There's just more brute force through the ball and that gives a bigger error margin in more ways than one.

The impact alignment I have would make up for a very uncomfortable literal impact fix position, so that is out of the question. The right forearm is btw on the clubshaft plane at impact.

The Right Shoulder is further away from the ball at impact than at address. Slightly more turned perhaps but certainly more tilted. Therefore I need some slack between the Right shoulder and ball at address. Thus the lower hands.

PS: I have nothing against level wrists address. But I basically think the address position should support the down stroke and not the other way around. In my case there was clearly an alignment conflict with level wrists address and the pivot driven down stroke that I have in me.
I remember well your struggles with this BerntR. I think I was involved as well. You certainly gave it a good try and spent a lot of time at it... Like YODA and HOMER said:

Quote:
If you don't like a given Component Variation, recommended or otherwise, then HOMER KELLEY would be the first to tell you to avoid it and use something else. The reasons for 'not liking' something ranges from physical inability to execute to psychological. There are ten trillion Strokes in TGM, roughly half Hitting and half Swinging. Use the one(s) you like. Again quoting HOMER, "Do whatever you like. Have fun! Enjoy the game!"
I learned from your struggles with this and appreciate all the sharing you do with us!

Kevin
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