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-   -   Question#1 (http://www.lynnblakegolf.com/forum/showthread.php?t=7999)

HungryBear 03-02-2011 09:07 AM

Question#1
 
#1

Should a divot "exit" angle be shallower than its "entrance" ?

HB

BerntR 03-02-2011 03:46 PM

I guess that depends more on the turf than the stroke.

But if your divot is short and deep you are quitting one way or another.

I like long & shallow bacon strips. And I like 'em a lot longer than I can make'em:laughing9

HungryBear 03-02-2011 07:05 PM

Would it be wrong ...?
 
If I visualize a shallower exit to a divot because the swing radius increases as #2 continues to extend all the way to both arms straight??

HB

Daryl 03-02-2011 07:56 PM

If Low-Point is the Lowest Reached Point of Clubhead Travel (relative to the ground) before the Clubhead travels Up and Back, then Divot Length and Depth would relate to Ball Location for the pre-Low-Point Divot. Hand Location will be a determining factor in Divot Depth and Length as well as the Clubhead Travel from Level to Uncocked Left Wrist.

HungryBear 03-02-2011 08:56 PM

Question #2
 
question #2;
What is the "shape" of the divot, on the ground, relative to the plane line?

HB

Daryl 03-02-2011 09:02 PM

Quote:

Originally Posted by HungryBear (Post 82783)
question #2;
What is the "shape" of the divot, on the ground, relative to the plane line?

HB

Hitters would have a Straight Divot down the Angle of Approach. Swingers would have a curved Divot down the Arc of Approach.

They may both look straight but much depends on the degree of Angle of Approach. In all cases the Divot should be relatively Flat and Wide. Depth is mostly determined at Set-up. Which Groove do you want to strike the Ball with?

BerntR 03-03-2011 01:00 AM

Quote:

Originally Posted by HungryBear (Post 82781)
If I visualize a shallower exit to a divot because the swing radius increases as #2 continues to extend all the way to both arms straight??

HB

Whatever makes you tick, HB

When I hit a low wedge I visualise a shallow divot. That helps me prevent a glancing blow - a slice underneath the ball - where the ball balloons up and the leading edge digs deep into the ground.

HungryBear 03-04-2011 04:22 PM

Thanks gentlemen for helping with the answers. I must abandon my "divot" thinking. I was trying to stay simple and within TGM structure to get to a much broader alignment that I dont find in TGM, although it is likely there. HAND PATH POST IMPACT which effects "Exit Plane" . and to my thinking may be as important as finish swivel. Now without calling it that, Because its NOT TGM, I don't think, one might list "IT" under CF and CP "procedures". I would appreciate reading about "IT" if "IT" is permissible to ask here?

HB

Daryl 03-04-2011 05:47 PM

Quote:

Originally Posted by HungryBear (Post 82822)
Thanks gentlemen for helping with the answers. I must abandon my "divot" thinking. I was trying to stay simple and within TGM structure to get to a much broader alignment that I dont find in TGM, although it is likely there. HAND PATH POST IMPACT which effects "Exit Plane" . and to my thinking may be as important as finish swivel. Now without calling it that, Because its NOT TGM, I don't think, one might list "IT" under CF and CP "procedures". I would appreciate reading about "IT" if "IT" is permissible to ask here?

HB



What do you mean that it's not TGM? Exit Path? If your Angle of Approach moves the Primary Lever past the Hinge for Impact, then you'll exit above the Impact Plane Angle as you Finish Swivel.

If you want to "Exit" On-Plane, then simply keep the Primary Lever In-Line with the Hinge at Impact.

HungryBear 03-04-2011 08:38 PM

Quote:

Originally Posted by Daryl (Post 82827)
What do you mean that it's not TGM? Exit Path? If your Angle of Approach moves the Primary Lever past the Hinge for Impact, then you'll exit above the Impact Plane Angle as you Finish Swivel.

If you want to "Exit" On-Plane, then simply keep the Primary Lever In-Line with the Hinge at Impact.

I have no idea what "Angle of Approach moves the Primary Lever past the Hinge for Impact means???

Where did HK write about this? He recognized plane shifts but not tied to exit path I think??? Then I need to tie it to hitting vs. swinging or maybe release type/hinge type and right arm pitch vs. punch. Very complex set of options. Arn't there?

HB


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